Designing Interactive VR Lessons bootcamp

This bootcamp focuses on the powerful possibilities for teaching and learning with virtual reality across all content areas and grade levels. Participants will learn how to design and personalize interactive 360 experiences in the classroom using ThingLink’s 360 photo editor.

Attend a Bootcamp

  Upcoming Bootcamps

Date & Time  Location Facilitators Reserve Your Spot
Brighton MI
242 Community Church,
7526 Grand River Ave, Brighton, MI 48114
Susan Oxnevad
John Sowash 


Blue Valley Schools, KS
700 W 143rd St, 
Overland Park, KS 66223.
Conference Room C 

Susan Oxnevad
Jodie Johnston 


Past Bootcamps

Date & Time  Location Facilitators Reserve your spot


Clemson University
Clemson, SC 29634

Susan Oxnevad
Dr. Stephen Moysey



Mid-Pacific Institute
2445 Ka'ala Street
Honolulu, Hawaii
Susan Oxnevad   Resoures


University of Central Missouri
108 W South St,
Warrensburg, MO 64093, USA
Susan Oxnevad
Melody Niesen 
Murray County Schools
1004 Green Road, Suite B
Chatsworth, GA 3070
 Susan Oxnevad  Resources
Kearsarge Middle School
32 Gile Pond Road
North Sutton, NH 03221 
 Susan Oxnevad
Laurie Prewandowski
Chino Valley Adult School
12970 Third Street
Chino, CA
Susan Oxnevad
Susan Gaer


Contact to bring a Bootcamp to your school.

Bootcamp Agenda

  • Welcome and Introductions

  • Overview - What is interactive 360/VR?

  • The benefits of interactive 360/VR in the classroom, a pedagogical approach

  • Hands-on: Try it! Add tags to a 360 image 

  • Lunch

  • Tools and resources to capture content: 360 cameras and more

  • Hands-on Guided Learning: Create your own virtual lesson with support using ThingLink’s 360 editor

  • Publish and share

In the morning, participants learn to design lessons that combine the power of ThingLink’s 360 photo editor with Google Apps and other popular 3rd party tools. We will take a look at ways to redesign classroom instructional time to embrace the common core with 360/VR experiences.


The focus of the afternoon will be on creating and publishing a curriculum-aligned activity for use with students. We’ll take a look at tools and resources for content capture, including 360 cameras and apps. With plenty of time dedicated to applying the learning, participants will walk away with a 360/VR lesson to use in the classroom the next day.


This bootcamp teaches you to capture the world in 360 photos and use them to compile immersive multimedia stories, engaging your students like never before.

  • Translate a 360 photo into an interactive 360/VR  lesson

  • Understand key practices for annotating 360 images with text, photos, audio, and video

  • Embed Google Forms, maps and other 3rd party tools in 360 photos

  • Design student driven learning activities that promote higher-order thinking skills.





Tickets: $175, includes a full year of the Thinglink EDU Premium with 360/VR editor and lunch

Facilitators: Susan Oxnevad, Director of ThingLink Education, and the ThingLink Certified Educator Team.

Sign up below to learn about upcoming events in your region, or to schedule a VR in Education bootcamp for your district.