Designing Interactive VR Lessons bootcamp

This bootcamp focuses on the powerful possibilities for teaching and learning with virtual reality across all content areas and grade levels. Participants will learn how to design and personalize interactive 360 experiences in the classroom using ThingLink’s 360 photo editor.

About our Bootcamps










Mt. San Antonio College, Walnut, California

June 19, 2017 | 2:00-5:00

  • Blended Learning Option
  • 3 hours of on-site training facilitated by local expert and ThingLink Certified Educator Susan Gaer
  • Includes 3 hours of online training & support

Learn more and purchase single ticket

For Group Purchases contact 

Mount Saint Mary College, Newburgh, New York

June 27, 2017 | 9:00-3:00

Learn more and purchase single ticket

For Group Purchases contact 

Dansville Central Schools, New York

July 21, 2017 | 8:00-3:00 

This bootcamp is open to all, but there are special benefits for NY educators, provided by the State BOE

For Group Purchases outside of New York, contact 

FAMU, Tallahassee, Florida

August 1, 2017 | 8:00-3:00 

Purchase single ticket 

For Group Purchases contact 

Bellwood-Antis Schools

August 8, 2017 | 8:00-3:00

Purchase single ticket

For Group Purchases contact                       

St. Pius X Regional Schools Virtual Reality in Education Bootcamp
August 10, 2017 |  8:00-3:00 
Purchase single ticket
For Group Purchases contact  



Tickets: $175, includes a full year of the Thinglink EDU Premium with 360/VR editor + 6 hours of training & support. 

Facilitators: Susan Oxnevad, Director of ThingLink Education, and the ThingLink Certified Educator Team.

  • Full-day Bootcamps provide 6 hours of in person training and collaboration. 
  • Blended Learning option provides 3 hours of online training + 3 hours on site

Host schools receive 5 Premium Teacher accounts in exchange for offering a training space with good wifi. Minimum registration requirement is 20 participants, from your own school or from neighboring districts. Contact susan@thinglink to learn more and get started



 This bootcamp teaches you to capture the world in 360 photos and use them to compile immersive multimedia stories, engaging your students like never before.

  • Translate a 360 photo into an interactive 360/VR  lesson

  • Understand key practices for annotating 360 images with text, photos, audio, and video

  • Embed Google Forms, maps and other 3rd party tools in 360 photos

  • Design student driven learning activities that promote higher-order thinking skills.  

     Contact to bring a Bootcamp to your school.


In the morning, participants learn to design lessons that combine the power of ThingLink’s 360 photo editor with Google Apps and other popular 3rd party tools. We will take a look at ways to redesign classroom instructional time to embrace the common core with 360/VR experiences.

The focus of the afternoon will be on creating and publishing a curriculum-aligned activity for use with students. We’ll take a look at tools and resources for content capture, including 360 cameras and apps. With plenty of time dedicated to applying the learning, participants will walk away with a 360/VR lesson to use in the classroom the next day.  

  • Welcome and Introductions

  • Overview - What is interactive 360/VR?

  • The benefits of interactive 360/VR in the classroom, a pedagogical approach

  • Hands-on: Try it! Add tags to a 360 image 

  • Lunch on your own

  • Tools and resources to capture content: 360 cameras and more

  • Hands-on Guided Learning: Create your own virtual lesson with support using ThingLink’s 360 editor

  • Publish and share   


Contact to bring a Bootcamp to your school.








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